League of Legends
Arena 3x6
Hayır — Arena 3x6 şu an açık değil. En son 20 Ağu 2026 – 7 Eki 2026 arasında açıktı (48 gün).
Arena'nın 3 kişilik takım varyantı, toplam altı kompozisyon. Riot'un kendi canlı client config servisine (clientconfig.rpg.riotgames.com) göre kontrol edilen hiçbir bölgede şu an etkin değil — her senkronizasyonda yeniden kontrol edilir, yani değiştiği an kendiliğinden güncellenir.
Build'ler ve tier list'ler
Topluluk kaynağı — ModeAlert tarafından işletilmiyor, her planda ücretsiz.
İlk takip
13.08.2026
Görülme sayısı
2
Ortalama süre
27g 1sa
Son görülme
20.08.2026
Genelde şu süre sonra geri döner
16sa
sıradaki beklenen tarih 08.10.2026 (~%20 güven)
Zaman Çizelgesi
Takip ettiğimiz her tekrar
Değişiklikler
Bu etkinlikte neler değişti
LIVE→ENDED
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 13 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
ENDED→LIVE
Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.→Arena's 3-player-team variant, six total compositions. Currently enabled in 13 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.
LIVE→ENDED
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Ayrıca Takip Edilen