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League of Legends

Every mode and event ModeAlert has ever tracked for League of Legends — current status, how often it comes back, and (once we've seen it complete at least once) an estimate of when it'll end.

Arena 3x6

PlayableLimited TimeLIVE

Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.

First tracked

8/13/2026

Times seen

2

Premium
Premium

ARAM: Mayhem Classic-ish

PlayableLimited TimeLIVE

A Classic-mode-themed ARAM Mayhem crossover variant. Riot doesn't publish a dedicated schedule for it, so ModeAlert ties its status to League Classic's real, dated pass window — the closest real signal available, not a confirmed direct source for this specific variant.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Hall of Legends 2026 (PBE Preview)

PlayableLimited TimeUPCOMING

Hall of Legends celebration event.

First tracked

Times seen

0

Bravery Arena

PlayableLimited TimeENDED

Arena's weekly variant — Bravery and Crowd Favorites rules. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.

First tracked

8/18/2026

Times seen

3

Premium

Last seen 9/2/2026.

URF

PlayableLimited TimeENDED

Ultra Rapid Fire — near-zero cooldowns, no mana, random champion. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.

First tracked

Times seen

0

Arena

PlayableLimited TimeENDED

2v2v2v2v2v2v2v2 round-based combat with augments. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.

First tracked

Times seen

0

Pick URF

PlayableLimited TimeENDED

URF with normal draft-style champion picking instead of a random champion. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.

First tracked

Times seen

0

Arcane Anniversary

PlayableLimited TimeENDED

Limited-time milestone event with special rewards.

First tracked

Times seen

0

Hall of Legends

PlayableLimited TimeENDED

Hall of Legends celebration event.

First tracked

Times seen

0

Hall of Legends 2025

PlayableLimited TimeENDED

Hall of Legends celebration event.

First tracked

Times seen

0

Swain's Hot Chicken

PlayableLimited TimeENDED

Limited-time milestone event with special rewards.

First tracked

Times seen

0

League Classic

PlayablePermanentLIVE

The old-school alternate client, recreating early-League gameplay inside the current launcher. Launched July 29, 2026 designed as a permanent mode (verified via WebSearch 2026-08-12, see ADR-029) — that's why it's marked permanent below, independent of the live check. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.

First tracked

8/13/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

ARAM: Mayhem

PlayablePermanentLIVE

ARAM with chaotic augments and Set-based progression. Riot confirmed in a March 2026 dev update that it's staying with no end date in mind (verified via WebSearch 2026-08-12, see ADR-029) — that's why it's marked permanent below, independent of the live check. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.

First tracked

8/13/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Ranked Solo/Duo

PlayablePermanentLIVE

Summoner's Rift, 5v5, the main ranked ladder (solo or duo queue). Permanently available core queue.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Swiftplay

PlayablePermanentLIVE

Summoner's Rift, a faster-paced normal queue with a shortened draft. Permanently available core queue.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Normal (Draft Pick)

PlayablePermanentLIVE

Summoner's Rift, 5v5, draft pick against the enemy team. One of League's core queues — permanently available, not something that starts or ends.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Ranked Flex

PlayablePermanentLIVE

Summoner's Rift, 5v5, ranked for premade groups of 2-5. Permanently available core queue.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

ARAM

PlayablePermanentLIVE

Howling Abyss — random champions, one lane, no recalls to base shop between waves. Permanent, always-queueable core mode.

First tracked

8/12/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Classic Pass Token Bank

Season / Battle PassLimited TimeLIVE

Limited-time milestone event with special rewards.

First tracked

8/4/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Season 3: Act I

Season / Battle PassLimited TimeLIVE

Season pass — earn track rewards through featured missions.

First tracked

8/4/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Mayhem Set 2

Season / Battle PassLimited TimeLIVE

Season pass — earn track rewards through featured missions.

First tracked

8/4/2026

Times seen

2

Premium
Premium

Classic Pass: Act I

Season / Battle PassLimited TimeLIVE

Classic-mode battle pass — earn track rewards.

First tracked

8/4/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Mayhem Progression Track

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Spirit Blossom Beyond: Act 2

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 2: Act II

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 2: Act I

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 1: Act I

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 1: Act II

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 3: Act I

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Welcome to Noxus: Act 2

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Spirit Blossom Beyond: Act 1

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Welcome to Noxus: Act 1

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Season 3: Act II

Season / Battle PassLimited TimeENDED

Season pass — earn track rewards through featured missions.

First tracked

Times seen

0

Champion Rotation (20 Champions)

Rotation & MilestonesPermanentLIVE

20 champions are free to play this week, plus 20 additional champions for accounts under level 11.

First tracked

8/4/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.

Platform Status

Platform StatusPermanentLIVE

TR1 server is operating normally, no maintenance scheduled.

First tracked

8/4/2026

Times seen

1

Currently live — not enough history yet to estimate when it ends. We'll be able to predict this once it's completed at least once.