Statistics
Site-wide stats
Computed directly from real tracking history — no estimates or placeholder numbers. History tracking started 2026-08-04, so some numbers below will fill in as more events complete.
Popularity
Real watchlist counts by game and category — how many people are actually tracking each kind of event, not an estimate.
Most tracked events
Events ranked by how many times we've seen them occur.
Average duration
Across every event that has fully completed (start to end) at least once.
Overall, all games
4d 8h
based on 31 completed occurrences
Prediction accuracy
How close our end-time predictions land to what actually happened, tested retrospectively against real history.
~65%
based on 7 retrospective predictions
Provider uptime
Share of sync attempts that succeeded per provider, last 30 days. Recorded on every sync — data starts filling in from 2026-08-06.
Notifications
Every send attempt (success or failure, all channels) is recorded, so the success rate below is real, not just a count of what worked.
All time
16
Last 30 days
14
Success rate, last 30 days
100%
14 sent, 0 failed
Reported as wrong
Real user reports — a recipient flagged a specific notification as inaccurate, not an inferred guess.
0%
0 of 16 notifications ever sent