League of Legends
Arena 3x6
No — Arena 3x6 isn't live right now. It was last available Aug 20, 2026 – Oct 7, 2026 (48 days).
Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.
Builds & tier lists
Community resource — not run by ModeAlert, free for every plan.
First tracked
8/13/2026
Times seen
2
Average duration
27d 1h
Last seen
8/20/2026
Typically returns after
16h
next expected around 10/8/2026 (~20% confidence)
Timeline
Every occurrence we've tracked
Changes
What's changed about this event
LIVE→ENDED
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 1 region (NA1), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 13 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
ENDED→LIVE
Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.→Arena's 3-player-team variant, six total compositions. Currently enabled in 13 regions (EUW1, EUN1, KR, JP1, TR1, BR1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Not currently enabled in any checked region, per Riot's own live client config service (clientconfig.rpg.riotgames.com) — checked fresh on every sync, so this updates on its own the moment it changes.
LIVE→ENDED
Arena's 3-player-team variant, six total compositions. Currently enabled in 15 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, OC1, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.→Arena's 3-player-team variant, six total compositions. Currently enabled in 14 regions (NA1, EUW1, EUN1, KR, JP1, TR1, BR1, LA1, LA2, RU, ME1, SG2, TW2, VN2), per Riot's own live client config service (clientconfig.rpg.riotgames.com) — a real, keyless, per-region signal checked fresh on every sync, not a one-time snapshot.
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